Ira Glass on the Creative Process (www.getoutthebox.org)
Why Hacker News recommends it
Shared as encouragement for beginners learning design or craft, on persisting through the taste-skill gap.
What it is
A two-minute video of Ira Glass on the creative process, describing the gap between taste and skill when starting out and urging you to keep producing until your work matches your taste.
Recommended by 3 HN commenters across 3 different months, 2012 to 2015.
What Hacker News said
Recommends joeld42 · 2012-11 · on “2D Game Art for Programmers”
This is actually a very common stumbling block. See the Ira Glass video.. [this video] You learn how to differentiate between good and bad much faster than you learn how to create good. Which can be super discouraging because it means that at first all it feels like is that you just keep realizing how bad you are and how much further you have to go. Just keep practicing.
Recommends cooop · 2013-05 · on “Ask HN: I'm an engineer, how do I learn design?”
A large aspect of design that separates great professional designers from amateurs is very hard to teach. It can be described as training your eye and developing your taste. This simply comes from repetition and practise. Ira Glass articulates this well describing the creative process — [this video] Another aspect of design is the mindset and mentality required when looking to solve a problem. Something I feel often gets overlooked in the software world, where culture is generally engineer focused. IDEO pitch this in as 'design thinking'. While I'm not so keen on the term they do a good job of communicating the importance of certain mental traits that designers possess that are key to the design
Recommends tswartz · 2015-01 · on “What Doesn't Seem Like Work?”
Ira Glass has some advice on the issue of when you start something you enjoy, but your skill doesn't match your taste. Push through and keep practicing until your skill matches your taste. [this video]