The Drive Home - ShaderToy

The Art of Code · 11K views · 2017 · 2:01

Open on YouTube

Creative coding & generative artComputer graphics & renderingdemo

Why Hacker News recommends it

Shared as a stunning shader demo, with praise for its clear explanations of how it works.

What it is

A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.

Recommended by 2 HN commenters across 2 different months, 2017 to 2022.

What Hacker News said

Recommends dahart · 2017-10 · on “The Drive Home”

What an awesome moody shader! The bar is high on shadertoy and there are some amazing shaders, but the aesthetic of this one is a rare gem. Here's the author's video of the shader, for anyone on a device that doesn't display the shader or play the audio: [this video]

Recommends mdtusz · 2022-09 · on “Nightdrive”

This reminds me of this video: [this video] He does incredible work with shaders and explains them in very clear detail.

Cites dahart · 2018-11 · on “Making rain simulation as real as possible”

Is there any description or attribution for the shader? Are the visuals an improved version of Martijn Steinrucken's "Drive Home" shader [1], or a different approach? This one does seem more dynamic with more detail, it looks pretty good, and I like how the big drops take out the small spray. [1] shader: [LINK] video: [this video] tutorial: [LINK]

Cites rgovostes · 2022-09 · on “Nightdrive”

See also Martijn Steinrucken aka BigWings's The Drive Home: ShaderToy: [LINK] [WebGL] Video: [this video] / Making of: [LINK]