The canonical real-world example in game theory discussions of manipulating a prisoner's dilemma.
Topics › Games & Game Development
The best games (other) videos, according to Hacker News
10 videos about games (other) that Hacker News commenters keep pointing each other to, ranked by how many separate months they were recommended. Part of Games & Game Development.
HN recommends it as well-researched reporting on skin gambling, especially its effect on minors, in threads about gambling and Valve.
HN commenters recommend it as an investigative look at CS skin gambling and the exploitation of minors.
Pointed to in threads on CS skin economy and Valve as an investigation arguing Valve is complicit in underage gambling.
Pointed to in threads on loot boxes, gacha games and exploitative monetization as a damning overview.
HN commenters recommend the series as an in-depth investigation of third-party skin gambling and Valve's response.
Cited in threads on rigged arcade machines and gambling-like games as the clearest demonstration that skill games can be tuned to be unwinnable.
HN uses it as the canonical link whenever daily fantasy sports comes up.
HN cites it as a record of the CSGO gambling controversy and of undisclosed influencer ownership.
HN cites it as shorthand for the tic-tac-toe lesson, especially in threads about AI and nuclear strategy or games that cannot be won.
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