Zach Oakes - Making Games at Runtime with Clojure
Why Hacker News recommends it
Recommended as a great talk on live, functional-style game programming.
What it is
Zach Oakes explains why Clojure suits making games at runtime, so designers can experience their work as they build it. He combines abstract discussion with live demonstrations, drawing on his play-clj library and Nightmod tool.
Recommended by 2 HN commenters across 2 different months, 2015 to 2017.
What Hacker News said
Strong rec zach · 2015-01 · on “Code, Eval, Play, Loop – Common Lisp OpenGL Environment”
For Clojure enthusiasts, I highly recomment Zach Oakes' environment in the same vein, Nightmod (his Nightcode IDE specialized with his play-clj library). It's an experimental platform that is a tidy, simple way to experience game programming in a functional style. [LINK] Also, here is his presentation on this subject at the last Conj (great talk): [this video]
Recommends ronjouch · 2016-01 · on “Clojure is for Type B personalities”
If you're interested in Clojure, the gist author (Zach Oakes) maintains a few cool projects [1]: - play-clj, a Clojure game library - Nightcode, an IDE for Clojure - Nightweb, an anonymous P2P social network in Clojure and (non-Clojure) - SolidOak, an IDE for Rust Also, his "Making Games at Runtime with Clojure" talk [2] is great. [1] [LINK] [2] [this video]
Cites hardwaresofton · 2017-05 · on “Ask HN: What are some tips for making my first tech talk a success?”
Assuming your audience are beginners (as it is an intro talk), I find it immensely useful when tech talks have slides that follow this kind of pattern: - Problem/Feature/Reason why it's useful - Code - Demo of the problem/feature/reason working (whether recorded or live) Doing a bunch of live demos is real risky for a first tech talk, but if you practice (I mean really practice, with network access turned off for example), and know your stuff, it's possible. If you're game to do a demo, I think one of the most important things you can demo is going 0-100 with a small kotlin app on Android. This will require you to make some choices that your audience would normally make themselves (like how