Create a Realistic Forest in 30 Minutes | Blender Tutorial
Why Blender Stack Exchange recommends it
Blender Stack Exchange users cite it as the tutorial they were following when they hit problems with leaves in collection instances, fog material artifacts, and depth passes in the compositor.
Recommended by 0 people across 0 different months, 2019 to 2022.
What it is
A 29-minute Blender 2.8 tutorial by CG Geek that builds a realistic forest scene from start to finish. It covers low-poly trees, particle-system scattering over a landscape, fog materials, and compositing with depth layers.
What people said
Cites Thomas Phunsawad · 2019-12 · Blender Stack Exchange · on “Unwanted black frames around fog material”
So I was following this Tutorial; [this video] then I was creating the fogs but suddenly the fog boxes that are further from camera started getting black corners. Im posting the nodes, please take a look [LINK]
Cites jng224 · 2020-06 · Blender Stack Exchange · on “Remove vertices that are not in the frame”
I'm creating a rather long (234 frames) animation with a giant landscape as background/environment. Since my computer (it is a laptop actually) is rather slow in terms of rendering, I would like to speed up this process as much as possible. The scene has now already over 1 million vertices and I expect this number to at least double as I plan to add a forest covering most of the landscape (low-poly trees like seen in this tutorial [this video] on youtube) as well as fog/clouds everywhere. There is camera motion in the shot, but a lot (I estimate almost about 2/5) of the vertices of the landscape are never in the frame. I assume removing them would save some render time (probably not much, but thi
Cites PineInDisguise · 2021-05 · Blender Stack Exchange · on “Leaves not appearing when making a particle system of trees”
I'm following the forest tutorial by CG Geek(this one: [this video] ). i want to put the trees over the landscape, but when i choose the collection to display, the laeves re not coming with the tree(i think because they are also a collection on the tree). The tree looks like this normaly: [LINK] but in the collection instance they look like this: [LINK] how do i make the leaves appear?
Cites Batool · 2022-12 · Blender Stack Exchange · on “Depth layering is not showing up on the rendered image in the compositing window”
Very new to Blender and have been following this tutorial Create a Realistic Forest in 30 Minutes [this video] While composting [21:32 in the tutorial], he connects the "Render Layers" depth pin to the "MapValue" value pin. Upon CTRL + SHIFT + LEFT-MOUSE-CLICK and adjusting the Offset/UseMaximum/UseMinimum vaues on the "MapValue" node, he gets a nice stacks of layers. [LINK] I begin off in a similar fashion: [LINK] However, when I try connecting the "Render Layers" and the "MapValue" nodes and attach it to the "Viewer" node, I get a complete black screen. Can any one tell why? [LINK] Any help much appreciated!