UI Introduction - Simple Menu - Unity 4.6 Tutorial

Brackeys · 386K views · 2014 · 10:49

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Game programming & enginesIndie game developmenttutorialdated

Why Stack Overflow recommends it

Stack Overflow users link it when answering Unity questions about OnGUI limitations, canvas anchoring and screen resolution, pointing people to the newer UI tools.

Recommended by 3 people across 3 different months, 2015 to 2017.

What it is

A roughly 11-minute beginner tutorial by Brackeys introducing the new UI system added in Unity 4.6, walking through building a simple menu with canvas and UI elements. It is aimed at novices and uses the 4.6 beta.

What people said

Recommends Uri Popov · 2015-08 · Stack Overflow · on “GUIDrawTexture, image does not resize when I resize the game window”

but its not a language , its just using already made stuff in the editor, no programming involved. If people downloaded the newest version of unity and simply WATCHED a single tutorial on UI there wont be a problem. For example [this video]

Recommends Programmer · 2016-05 · Stack Overflow · on “Destroy Object on Keyboard button press”

@FarhanAli Ahh I see. Didn't even know there is a time limit on this. Anyways, you need to stop using OnGUI. It is old and slow. Use the new UI [LINK] [this video]

Recommends DavEat · 2017-09 · Stack Overflow · on “Unity android screen resolution”

Do you use canvas ? Have pay attention to the placment of your anchors ? If you don't now how use it, you can whatch this video [this video] for exemple. You game can be play only in landscape or in any orientation ? You can fix the view in portrait or in landscape in Edit>Player>Resolution and Presentation tab.