Animated Rain and Splash Effects | Blender 3D Tutorial
Why Blender Stack Exchange recommends it
Blender Stack Exchange users reference it as the tutorial they followed when asking how to fix problems in their own rain and splash setups.
Recommended by 0 people across 0 different months, 2020 to 2022.
What it is
A 20-minute Blender tutorial by CG Geek that builds an animated rain scene with dynamic-paint wet roads, particle raindrops, and splash effects using instanced splash images and a fluid simulation. It was published in 2019 and is sponsored by Dashlane.
What people said
Cites A H · 2020-06 · Blender Stack Exchange · on “Particle>Hair>Collection>Position?”
Hi I'm new to blender so any help would be appreciated.Thanks in advance. Thanks to this tutorial >> [this video] I'm trying to put splash pngs on the ground but I can't find how to fix the position of PNGs Horizontal black line is the ground and orange rectangles are the splash PNGs. I want grab those rectangles to the upwards I've been trying this by Particles>Hair>Collection>Instance Collection [LINK]
Cites HelloParis · 2020-08 · Blender Stack Exchange · on “Rain and Splash Effects I can't see type fluid why?”
I can't see the same properties types than on the video [this video] 11:38 is it normal on the last blender version and how I can add this property on the domain cube, the bottom fluid and the fluid sphere? thank you for your help !!! :D
Cites Daniel · 2021-01 · Blender Stack Exchange · on “Particles too fast for dynamic painting”
I am trying to run a rain simulation where the rain drops (particles) dynamically paint the floor based on this tutorial [this video] (for reference). Setting all that up works but not well with a low framerate and fast rain. The issue is that I have 1 million particles going down through the floor in a small area but only very few end up painting the floor (roughly 3 drops per frame). I am running the simulation at 24fps. My theory is that the particles are moving too fast. For example, when I step through each frame, and a particle was above the road and then below the road in the next frame, no paint is added. I think paint is only being added when the particle is intersecting the floor on a f
Cites Ribbit12 · 2021-10 · Blender Stack Exchange · on “Can`t get my raindrops to make a splash on the floor”
For the past couple of days, I have been breaking my head to solve this issue.The problem is that whenever a raindrop in my scene falls to the ground it doesn`t make a splash(the raindrops are emitted from the plane at the top) [LINK] So basically I made the splash by using planes with the texture of an image of a splash like this and put them into a collection by pressing 'ctrl+G' [LINK] Then I added a particle system to the plane on which the raindrops falls. I used the hair particle type, not the emitter. [LINK] And I made the object to render as a collection and then I chose the instance collection as the collection of the 'splash' planes. [LINK] Next, I added a new texture>went to the t
Cites Shakaama · 2022-01 · Blender Stack Exchange · on “Keeps crashing when playing sequence on my new mega computer”
I tried to do this tutorial [this video] but right when I finished attaching the 3 render sequences, @10:55 from then on, if I played the sequence, blender just crashed, every time. I have 100,000 rain drops, vs the 200,000 he suggested. I have a Ryzen 7 5800x, GeForce RTX 3070, with 64gb of ram and 2 tb m.2 ssd. what is going on?