Creating Prelude of the Chambered

Nizzotch · 474K views · 2011 · 5:51

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Indie game developmentGame programming & enginesdemo

Why Hacker News recommends it

HN recommends it as a way to demystify game creation and shows what an experienced developer can build in a 48-hour jam.

What it is

A timelapse of Notch (Markus Persson) creating his Ludum Dare 21 entry, Prelude of the Chambered, from scratch in 48 hours.

Recommended by 2 HN commenters across 2 different months, 2015 to 2026.

What Hacker News said

Recommends wallflower · 2015-01 · on “Ask HN: I'm going to present technology jobs to 400 16yo,what should I tell them?”

First, congratulations! I would demystify the process of creation. Show them your wireframes, your pencil sketches, talk about the business v. creative push and pull. Make it interactive - break them into groups of 2-3 each for 5 min and show them Notch's time-lapse in the background on projector while you have them work on exercises in ideation - what would their game be? what would the levels, characters, and challenges be. They don't have to present - just get them comfortable with the first step of creation - putting it on 'scratch' paper. If you have time, deconstruct Flappy Bird. The scrolling left to right background v. making the bird move. How the object detection is greatly simplif

Recommends CodeArtisan · 2026-04 · on “Mark Zuckerberg is reportedly building an AI clone to replace him in meetings”

The games he made for programming competitions like ludum dare were decent. I especially enjoyed Prelude to the chambered. [LINK] [this video] [LINK]

Cites sovande · 2016-07 · on “Writing an editor in less than 1000 lines of code, just for fun”

For example, [this video] Keep in mind, this is 48 hours and he had created a "few" games before this.