D&D Starter Set: Lost Mine of Phandelver Pt 1

Dungeons & Dragons · 1.2M views · 2014 · 1:43:03

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Why Role-playing Games Stack Exchange recommends it

RPG Stack Exchange users cite it as the canonical example of how the 5e Starter Set's opening goblin ambush plays at the table, usually when asking how a specific rule was adjudicated.

Recommended by 0 people across 0 different months, 2014 to 2019.

What it is

An official Dungeons & Dragons actual-play session from 2014 in which Wizards of the Coast staff, a mix of veterans and newcomers, play the opening of the Lost Mine of Phandelver starter set adventure with Greg Bilsland as DM. It runs about an hour and forty minutes and serves as a preview of the 5e Starter Set.

Cited in 1 Wikipedia article, including Dungeons & Dragons Starter Set.

What people said

Cites Tobold · 2014-07 · Role-playing Games Stack Exchange · on “How can a goblin attack and hide in the same turn?”

In the basic rules both an attack or going into hiding counts as an action, of which you can only do one per turn. But in the demonstration video of the Starter Box [this video] in the very first fight the group gets ambushed by goblins who are hidden, shoot arrows, and then go into hiding again in the same turn. Does WotC play their own game wrong, or is there a rule I missed that allows somebody to hide after an attack?

Cites ctsag · 2014-09 · Role-playing Games Stack Exchange · on “When do I use active vs passive perception?”

So, I'm trying to figure out how to run the scene from the beginning of Lost Mine of Phandelver (5e starter set) where the party is ambushed by goblins and I'm really confused as to how Passive Wisdom (Perception) works. The included rulebook mentions on page 6 : When you hide, there’s a chance someone will notice you even if they aren’t searching. To determine whether such a creature notices you, the DM compares your Dexterity (Stealth) check with that creature’s passive Wisdom (Perception) score, which equals 10 + the creature’s Wisdom modifier, as well as any other bonuses or penalties. If the creature has advantage, add 5. For disadvantage, subtract 5. For example, if a 1st-level charact

Cites Greg0141 · 2019-02 · Role-playing Games Stack Exchange · on “What is the DM rolling for to adjudicate a PC charging at a hidden goblin in this Lost Mine of Phandelver video on the D&D YouTube channel?”

I was watching this video on the Dungeons & Dragons YouTube channel [this video] of a group playing the Lost Mine of Phandelver Starter Set adventure when, during the 1st encounter (roughly 21 minutes in), a character charges blindly in the general direction of a hidden goblin. I don’t understand how this is resolved. The DM makes a roll and says to the player that he’s looking for a 7 or 8 (as if he makes a decision here) to see if the character runs into the goblin. What’s going on here? What is he rolling for?

Cites Willem Renzema · 2019-07 · Role-playing Games Stack Exchange · on “Can this party play the Lost Mine of Phandelver adventure without too much trouble?”

Maybe, maybe not This party make up is far from ideal, but it might be doable. How doable will depend on how much guidance they accept from you, as the DM. The main problems Healing You know this already, there is very little healing in the party, and none at level 1. There are a couple ways to mitigate this, however. Give them healing potions. Have the Ranger pick up Goodberry as a spell at 2nd level, and probably cure wounds. Make sure they cast Goodberry and share the berries with everyone, and make sure they understand that, most of the time, they will want to use those just on unconscious party members. Otherwise, there's going to be a lot of waiting 1d4 hours for someone to wake up aft