Let's Make Coffee: Blender Fluid Sim (Manta Flow) For Beginners

CG Cookie – Learn Blender · 609K views · 2021 · 14:21

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Animation & visual effectsComputer graphics & renderingtutorialdated

Why Blender Stack Exchange recommends it

Blender Stack Exchange users link it as a beginner walkthrough of Mantaflow liquid setup, both in answers explaining domain and voxel settings and in questions where people say they followed it.

Recommended by 2 people across 2 different months, 2021 to 2022.

What it is

A 14-minute beginner tutorial from CG Cookie, presented by Chris Bailey, on setting up Mantaflow fluid simulations in Blender using a coffee-making example. It walks through the domain, flow objects, resolution and baking basics.

What people said

Recommends Karl · 2022-06 · Blender Stack Exchange · on “How to apply the physics fluid properties?”

Blender doesn't take the emitter settings into account as long as the domain remains the same. In other words, you have to change a parameter on the domain (like resolution for example, just add 1 ) for Blender to consider your new fluid settings. At least, this is how it works for smoke simulations, which I'm more familiar with, but there is no reason for it to be different here. This might help : [this video]

Recommends Samuel · 2022-10 · Blender Stack Exchange · on “Blender - Quick Liquid - Domain is a glass cube”

Quick Liquid does 2 things. 1. It sets up a domain object (some cube-like shape) around the currently selected object. It gives this object a default glass material and sets it to be displayed as a wireframe in the viewport. 2. It turns on fluid domain physics for the domain object. For the selected object (your default cube) it sets up fluid emitter physics. So the behavior you're seeing is perfectly normal. You might want to learn more about fluid simulation in Blender. Here's a CGCookie tutorial that might have some good info for you: [this video]

Cites Blunder · 2021-08 · Blender Stack Exchange · on “Blender fluid simulation not working after following step by step guide”

The liquid domain's voxel size is too big for your inflow object and no liquid can flow out. The voxel size is the little cube in the corner of the domain as explained in the video [this video] . You can either scale up the inflow object or increase the number of Resolution Divisions which creates smaller voxels but longer simulation baking times. [LINK]

Cites kiblykat · 2021-08 · Blender Stack Exchange · on “Blender fluid simulation not working after following step by step guide”

i want to create a fluid simulation, but it didn't work as i expected. I was following this tutorial by CGCookie: [this video] First, I created a liquid flow object within the domain: [LINK] Then set the domain like so: [LINK] Afterwards i ticked "mesh" and "bake all" for the domain object: [LINK] I expected the fluid simulation to play afterwards, but it seems like the domain didn't go invisible like it was supposed to and i can't see any animation. blend file: [LINK]

Cites user2675118 · 2022-11 · Blender Stack Exchange · on “cant use liquid simulation (mesh) - it is always solid”

I try to follow multiple tutorials and it doesn't work for me. I've created domain, and flow, on every tutorial - whey they check (on domain) that it is a mesh - the domain solid shape disappears and starts to be generated 'particle'. (like in this example [this video] ) not in my case. it is still solid and nothing works. please help. did record it so it should make more sense than my vogue explanation ;) this is how it looks for me: [LINK] please help ;)