TEXTURE THIEF - Blender Quickie

CGMatter · 123K views · 2020 · 3:59

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Computer graphics & renderingAnimation & visual effectstutorial

Why Blender Stack Exchange recommends it

Blender Stack Exchange answerers point people to it when they need to align or flatten an angled reference picture or texture so it matches an orthographic view.

Recommended by 3 people across 3 different months, 2020 to 2023.

What it is

A roughly four-minute Blender Quickie from CGMatter that shows how to pull a texture out of a photo or reference image and straighten it so it can be used as a flat, usable texture in Blender. It is a short, fast-paced tutorial by the CGMatter channel and is sponsored by Squarespace.

What people said

Recommends Peach_is_Tasty · 2020-08 · Blender Stack Exchange · on “Model process for curved objects (Stool Legs)”

It's for the wildcat test ? Maybe you should train more before applying to this job, but here's the way i did it: I first took the ref picture and reoriented it because the leg is 45° and not perpendicular to the camera, here's a tut how to do it: [this video] Then you just follow the shape (you can go full quad its possible for this shape) :) Good luck dude

Recommends shreya6064 · 2023-03 · Blender Stack Exchange · on “Is it possible to export the texture shown here, after I have used nodes to change the color?”

One way I know of is by baking the modified texture to a new image. Begin by creating a blank image of the same dimensions as the texture [LINK] My original image: [LINK] My image modified by nodes: [LINK] To bake, make sure your render engine is set to cycles . Find the bake tab under render properties and uncheck lighting influences (direct and indirect) to make sure lighting is not baked into your texture and only the node modifications are. [LINK] Select the object the texture is on, the last node in the tree that you want to save edits of, and the blank image you made earlier. Make sure the blank image is selected last, ie, is the active object. In my case, I select the plane, the RGB c

Recommends Gorgious · 2023-05 · Blender Stack Exchange · on “Modelling off of angled reference picture”

There are tools to align 2d textures to orthographic view in Blender, in this case I'm not sure the result will be good but you can test it. See [this video]