Pyglet OpenGL tutorial by DLC ENERGY
Why Stack Overflow recommends it
Stack Overflow users link it as the starting tutorial their Pyglet/OpenGL code is based on when asking how to extend it with models, fix textures or repair mouse camera input.
Recommended by 0 people across 0 different months, 2019 to 2021.
What it is
A 15-minute hands-on tutorial by Aiden Ward (DLC ENERGY) that builds a basic textured 3D cube scene in Python with Pyglet and legacy OpenGL calls. It walks through setting up a window, textures, keyboard and mouse camera controls, and links to downloadable source code.
What people said
Cites Jeffrey Thrash · 2019-04 · Stack Overflow · on “How to load and draw Collada files in Pyglet and PyOpenGL”
I am expanding on a Pyglet/PyOpenGL tutorial called "Pyglet OpenGL tutorial by DLC ENERGY ( [this video] ). I have almost every necessary OpenGL code, such as antialiasing, fog, lights, etc. Right now I want to load a 3D model into the scene using the PyCollada module. Loading the collada file is easy enough, but how do I actually draw it to my window so that it shows up in the application? I am a beginner at Python and PyOpenGL, so please be gentle. I know Assimp is the definitive way to load 3D Models into Python and OpenGL, but PyCollada is much simpler and again, I got the model to load with no errors simply by typing "self.mesh = Collada('AcrylicSphere.dae')", I just want to actually see the
Cites Ray · 2020-07 · Stack Overflow · on “Pyglet textures are messed up”
I have been following an Pyglet OpenGL tutorial on Youtube here [this video] and I followed it around a year or two ago. It worked quite well and I managed to make a Minecraft clone which included simple physics. Now, I've lost the code and I tried to recreate it. I followed the video, but it took too long so I just downloaded it from the link. Then, the only thing I replaced was the tex = pyglet.image.load(file).texture , because apparently I should use tex = pyglet.image.load(file).get_texture() . Then, when I ran it, the cube looked very distorted and the textures were all in the wrong place. Here are links to the cube pictures: [LINK] [LINK] The code is here: from pyglet.gl import * from pygl
Cites AwesomeNoob999 · 2021-01 · Stack Overflow · on “Mouse motion function isn't working for me”
I have been trying to follow an older tutorial [this video] for pyglet , and it has been going good for the most part, but I have run into a problem with seemingly no answer, and that is that the camera doesn't move when I move the mouse. The code here: from pyglet.gl import * from pyglet.window import key import math class Model: def get_tex(self, file): tex= pyglet.image.load(file).get_texture() glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST) glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST) return pyglet.graphics.TextureGroup(tex) def __init__(self): self.top = self.get_tex('grass_top.png') self.side = self.get_tex('grass_side.png') self.bottom = self.get_tex(