How To Attach Clothes To A Rigged Character Mesh In Blender 2.73

Alimayo Arango · 166K views · 2015 · 11:49

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Animation & visual effectsComputer graphics & renderingtutorialdated

Why Blender Stack Exchange recommends it

Blender Stack Exchange users link it when asking how to make clothes or armor pieces follow a rigged character's armature in Pose mode.

Recommended by 1 people across 1 different months, 2015 to 2017.

What it is

A short Blender 2.73 tutorial by Alimayo Arango of littleguycgi.com on attaching clothing meshes to an already rigged character so they follow the armature. He presents it as a simple, quick-to-apply technique.

What people said

Recommends Zombiekiller · 2015-12 · Blender Stack Exchange · on “Blender character rigging with cloth wrapped over the body”

I tried 2.76 and never worked. I sent a bug report and nothing. It was closed as invalid. Ha. So I uninstalled 2.76 and got 2.73 from [LINK] . It worked right away following tutorial [this video] . Went back into Pose mode and cloth moved with rig. The robe needed some adjustment, but it worked!!

Cites user3016214 · 2016-06 · Blender Stack Exchange · on “I cant attach object to armature”

I am trying to attach simple model (cloths in my case) to rigged and animated character model. I am following this [this video] tutorial, but I am not able to attach my object to my character. I recorded short video [LINK] where I am showing details what I am doing. What am I doing wrong? Thanks for advice

Cites Caleb Coen · 2017-05 · Blender Stack Exchange · on “rigging a character with armor that is in loose parts”

So I have an idea for an animation that was supposed to be published by now, ut I keep having problems with my character rigs. Let me explain I have a model that works extremely well with the rig I created but the armor I modeled to be on the mesh will not be rigged I have looked it up everywhere I can think of and every variation of this question but I still need help. I tried using this tutorial [this video] It was helpful for the most part but I couldn't get the armor to not bend and deform the mesh. Here is a picture of the character and the armor. One of the problems might be that because of the way I created it it is made in tons of little objects. I cannot just recreate this character eith